ImmerseDiffusion

ImmerseDiffusion is an advanced generative audio model designed to produce 3D immersive soundscapes conditioned on spatial, temporal, and environmental conditions of sound objects. This model is trained to generate first-order ambisonics (FOA) audio, a conventional spatial audio format that comprises four channels and can be rendered to multichannel spatial output. The ImmerseDiffusion system is composed of a spatial audio codec that maps FOA audio to latent components, and a latent diffusion model trained based on various user input types, including text prompts, spatial, temporal, and environmental acoustic parameters. Additionally, it optionally includes a spatial audio and text encoder trained in a Contrastive Language and Audio Pretraining (CLAP) style. The model's performance is evaluated using metrics that assess the quality and spatial adherence of the generated spatial audio. ImmerseDiffusion demonstrates promising results in generating audio that is consistent with user conditions and reflects reliable spatial fidelity. The model supports two modes: 'descriptive', which uses spatial text prompts, and 'parametric', which uses non-spatial text prompts and spatial parameters. This flexibility allows for a wide range of applications in virtual reality, gaming, and immersive media, where realistic and spatially accurate audio is crucial.

Category: Artificial Intelligence
Subcategory: Generative Audio Models
Tags: Generative AudioSpatial AudioLatent DiffusionAmbisonics
AI Type: Generative AI
Programming Languages: Python
Frameworks/Libraries: TensorFlowPyTorch
Application Areas: Virtual realityGamingImmersive media
Manufacturer Company: Audio technology company
Country: USA
Algorithms Used

Latent diffusion models, Contrastive Language and Audio Pretraining

Model Architecture

Spatial audio codec with latent diffusion model

Datasets Used

Spatial audio datasets

Performance Metrics

Audio quality, Spatial adherence

Deployment Options

Cloud-based, On-premises

Cloud Based

Yes

On Premises

Yes

Features

3D immersive soundscapes, Spatial audio generation, Flexible input modes

Enterprise

Yes

Hardware Requirements

High-performance audio processing hardware

Supported Platforms

PC, VR headsets

Interoperability

Compatible with existing audio systems

Security Features

Data encryption

Compliance Standards

N/A

Certifications

N/A

Open Source

No

Source Code URL

http://N/A

Documentation URL

http://N/A

Community Support

Limited community support

Contributors

Research institutions, Audio technology companies

Training Data Size

Large-scale audio datasets

Inference Latency

Low latency for real-time audio generation

Energy Efficiency

Optimized for efficiency

Explainability Features

N/A

Ethical Considerations

Audio privacy, Content authenticity

Known Limitations

Complexity in model training

Industry Verticals

Entertainment, Media

Use Cases

Virtual reality audio, Game sound design

Customer Base

VR developers, Game studios

Integration Options

API integration, SDKs

Scalability

Highly scalable

Support Options

Vendor support, Professional services

SLA

Available

User Interface

Web-based dashboard

Multi-Language Support

No

Localization

N/A

Pricing Model

Subscription-based, Usage-based

Trial Availability

Yes

Partner Ecosystem

Audio technology partners

Patent Information

N/A

Regulatory Compliance

N/A

Version

Latest

Website URL

http://N/A

Service Type

Software as a Service

Has API

Yes

API Details

RESTful API for integration

Business Model

B2B, B2C

Price

0.00

Currency

USD

License Type

Proprietary

Release Date

01/01/1970

Last Update Date

01/01/1970

Contact Email

N/A

Contact Phone

N/A

Social Media Links

http://N/A

Other Features

Real-time audio processing, Customizable soundscapes

Published

Yes